/*  
	PlAr is Platform Arena: a 2D multiplayer shooting game
	Copyright (c) 2010, Antonio Ragagnin <spocchio@gmail.com>
    All rights reserved.
*/

package res.guns;

import plar.core.Gun;

import plar.core.ElementBullet;

public class GunQueen extends Gun {

	public GunQueen() {
		super();
		gunName = "Standard Gun";
		gunUseAmmo = 1;
	}

	public void createBullet() {
		initializeShoot(new ElementBullet());
	}
}
